Present and configure.
3D configurators, interactive demos and AR previews make products and options explorable. For sales teams, websites or showrooms: a proposition customers can see and build together.
Immersive Experiences
For brands, events and business
A launch, an event, a showroom. How do you turn attention into participation?
We work with businesses, marketing teams and agencies on immersive experiences, configurators and video games, from creative concept to development.
Let’s talk about your experienceFrom brief to experience
Introduce a product. Bring people into a story. Make an exhibition stand come alive. We choose the format around your audience and objective.
Is your goal training? Explore Interactive Learning3D configurators, interactive demos and AR previews make products and options explorable. For sales teams, websites or showrooms: a proposition customers can see and build together.
Interactive installations, trade shows, product launches and immersive journeys. We design participation around the space, the time available and the brand’s identity.
Advergames, video games and multiplayer experiences for web, mobile and VR. We combine game design and development to give audiences an active role, from campaigns to games.
Experiences put into practice

Product configuration · Web & AR
A 3D configurator to shape a proposal with the customer and see it in the real space.
Read the case study
In-store VR experience
An in-store VR journey through cashmere care, interactive activities, quizzes and brand storytelling.
Explore the project
Beauty · Mixed Reality
A nail art experience on Meta Quest 3, combining hand tracking, colour and personalisation.
Read the case study
Awareness game · Mobile
A detective adventure introducing students to donation and volunteering.
Read the case study
Cultural storytelling · VR
Spaces, objects and voices shape a narrative about internment during the Second World War.
Read the case study
Cultural heritage · VR
An immersive visit to the Candoglia quarry, from exploring the site to interacting with marble.
Read the case study
Game design · VR
Our own tennis game for Meta Quest, where movement becomes part of the experience.
Read the case studyHave a brief?
From a campaign to an event, we turn your creative concept into an experience people can take part in. Art direction, interaction design and development, working alongside your team.
Audience, message and context: we turn the brief into a clear experience.
A prototype to test the concept together before production.
Development, devices and delivery, designed for the real setting.
Before we begin
Yes. We can support the creative team with interaction design and development, or help shape the concept. We agree roles, deliverables, assets and deadlines so our work fits into the agency’s project.
No. A 3D configurator can run in a browser, and an AR experience on a smartphone or tablet. A headset is one option, useful when being immersed in a space supports the objective.
Yes. We review the materials available, their formats and level of detail. Models often need adapting to work in real time on the chosen devices. This review is part of defining the project.
Yes. We design the journey around the space, the length of the visit, the audience and the people guiding the experience. We also consider devices, access to content and operational needs.
We define what to observe in advance: for example, understanding a product, completing a configuration or participating in a journey. Measures and data collection are designed for each project.
The content and models already available, interactions, devices and integrations. An initial call clarifies the scope and identifies a practical first experience on which to base a proposal.
Start with your objective
Have a brief, a campaign or an idea still taking shape?
Tell us about it: we’ll find the right format.